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Software : 3d studio max
Category : Modeling
Description : This Tutorial covers how to unwrap or unfold geometry. This techniques is used more for texture mapping but in this tutorial we the unfolded geometry back to the view port to use for building physical models. This geometry can then be used for laser cutting. One thing to note is that since this technique is for texture mapping it lacks precision. For scaled models it works well.
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[...] lo que queria encontrar, me tope con esto, que en honor a la verdad, ni sabia que se podia hacer: 3ds max - Unwraping geometry | Design ReForm [...]