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	<title>Comments on: 3ds Max - Spline Tower</title>
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	<link>http://designreform.net/2008/02/06/spline-tower-revised/</link>
	<description>ReThinking Design</description>
	<pubDate>Fri, 05 Dec 2008 16:44:10 +0000</pubDate>
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		<title>By: praittize</title>
		<link>http://designreform.net/2008/02/06/spline-tower-revised/#comment-6684</link>
		<dc:creator>praittize</dc:creator>
		<pubDate>Thu, 13 Nov 2008 00:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=56#comment-6684</guid>
		<description>Спасибо за пост! Добавил блог в RSS-ридер, теперь читать буду регулярно..</description>
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Спасибо за пост! Добавил блог в RSS-ридер, теперь читать буду регулярно..<!-- google_ad_section_end --></p>
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		<title>By: Rhino Tutorial - Tower Massing with Explicit and Implicit History &#124; Design ReForm</title>
		<link>http://designreform.net/2008/02/06/spline-tower-revised/#comment-705</link>
		<dc:creator>Rhino Tutorial - Tower Massing with Explicit and Implicit History &#124; Design ReForm</dc:creator>
		<pubDate>Fri, 30 May 2008 02:44:38 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=56#comment-705</guid>
		<description>[...] to use Implicit and Explicit history to model a building massing. This tutorial in one that i had previously done in 3ds Max and wanted to compare the differences in work flow. Over the course of the next few weeks i plan to [...]</description>
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[...] to use Implicit and Explicit history to model a building massing. This tutorial in one that i had previously done in 3ds Max and wanted to compare the differences in work flow. Over the course of the next few weeks i plan to [...]<!-- google_ad_section_end --></p>
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