<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: 3ds Max - Hexagons with Classic Mesh Smooth</title>
	<atom:link href="http://designreform.net/2008/04/12/hexagons-with-classic-mesh-smooth/feed/" rel="self" type="application/rss+xml" />
	<link>http://designreform.net/2008/04/12/hexagons-with-classic-mesh-smooth/</link>
	<description>ReThinking Design</description>
	<pubDate>Wed, 20 Aug 2008 19:36:28 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Acatalyst</title>
		<link>http://designreform.net/2008/04/12/hexagons-with-classic-mesh-smooth/#comment-4095</link>
		<dc:creator>Acatalyst</dc:creator>
		<pubDate>Fri, 18 Jul 2008 15:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=86#comment-4095</guid>
		<description>files posted here: http://designreform.net/forum/index.php/topic,735.0.html</description>
		<content:encoded><![CDATA[<!-- wrapping ads -->
<p><!-- google_ad_section_start --><br />
files posted here: <a href="http://designreform.net/forum/index.php/topic,735.0.html" rel="nofollow">http://designreform.net/forum/index.php/topic,735.0.html</a><!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David fano</title>
		<link>http://designreform.net/2008/04/12/hexagons-with-classic-mesh-smooth/#comment-4034</link>
		<dc:creator>David fano</dc:creator>
		<pubDate>Thu, 17 Jul 2008 19:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=86#comment-4034</guid>
		<description>I think we can figure that out. Check out the optimize modifier. I'll make a video for that soon :)</description>
		<content:encoded><![CDATA[<!-- wrapping ads -->
<p><!-- google_ad_section_start --><br />
I think we can figure that out. Check out the optimize modifier. I&#8217;ll make a video for that soon <img src='http://designreform.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Acatalyst</title>
		<link>http://designreform.net/2008/04/12/hexagons-with-classic-mesh-smooth/#comment-4033</link>
		<dc:creator>Acatalyst</dc:creator>
		<pubDate>Thu, 17 Jul 2008 19:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=86#comment-4033</guid>
		<description>You should check out SU, there are some pretty cool plug-ins being developed. There is a new FFD plug-in that is interesting

http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&#38;t=6029&#38;st=0&#38;sk=t&#38;sd=a&#38;hilit=Plugin

Although, i am more interested in how i can take a SU model into MAX and use meshsmooth

Thanks</description>
		<content:encoded><![CDATA[<!-- wrapping ads -->
<p><!-- google_ad_section_start --><br />
You should check out SU, there are some pretty cool plug-ins being developed. There is a new FFD plug-in that is interesting</p>
<p><a href="http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&amp;t=6029&amp;st=0&amp;sk=t&amp;sd=a&amp;hilit=Plugin" rel="nofollow">http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&amp;t=6029&amp;st=0&amp;sk=t&amp;sd=a&amp;hilit=Plugin</a></p>
<p>Although, i am more interested in how i can take a SU model into MAX and use meshsmooth</p>
<p>Thanks<!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David fano</title>
		<link>http://designreform.net/2008/04/12/hexagons-with-classic-mesh-smooth/#comment-4031</link>
		<dc:creator>David fano</dc:creator>
		<pubDate>Thu, 17 Jul 2008 18:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=86#comment-4031</guid>
		<description>hmmm. I have to look into sketch up. Honestly i have never used it.  We should be able to figure out a way to 3d print it.  Can you post your mesh file in the forum? I'll give it a shot.</description>
		<content:encoded><![CDATA[<!-- wrapping ads -->
<p><!-- google_ad_section_start --><br />
hmmm. I have to look into sketch up. Honestly i have never used it.  We should be able to figure out a way to 3d print it.  Can you post your mesh file in the forum? I&#8217;ll give it a shot.<!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Acatalyst</title>
		<link>http://designreform.net/2008/04/12/hexagons-with-classic-mesh-smooth/#comment-4030</link>
		<dc:creator>Acatalyst</dc:creator>
		<pubDate>Thu, 17 Jul 2008 18:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=86#comment-4030</guid>
		<description>is there a trick when importing geometry from SketchUp without tessilating the object. I wish to maintain the poly's the way the were imported without further triangulation.

Also, i know this is going too far but can the end product mesh be cleaned for a 3D print?</description>
		<content:encoded><![CDATA[<!-- wrapping ads -->
<p><!-- google_ad_section_start --><br />
is there a trick when importing geometry from SketchUp without tessilating the object. I wish to maintain the poly&#8217;s the way the were imported without further triangulation.</p>
<p>Also, i know this is going too far but can the end product mesh be cleaned for a 3D print?<!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
</channel>
</rss>
