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	<title>Comments on: 3ds Max Modifier - Affect Region</title>
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	<link>http://designreform.net/2008/04/13/3ds-max-modifier-affect-region/</link>
	<description>ReThinking Design</description>
	<pubDate>Wed, 20 Aug 2008 19:24:39 +0000</pubDate>
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		<title>By: Santiago</title>
		<link>http://designreform.net/2008/04/13/3ds-max-modifier-affect-region/#comment-4694</link>
		<dc:creator>Santiago</dc:creator>
		<pubDate>Sat, 26 Jul 2008 07:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=151#comment-4694</guid>
		<description>Of course, trying to animate that effect with this modifier would probably be inefficient.
If you could have the points travel along a spline path, then you'd have an interesting method.</description>
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Of course, trying to animate that effect with this modifier would probably be inefficient.<br />
If you could have the points travel along a spline path, then you&#8217;d have an interesting method.<!-- google_ad_section_end --></p>
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		<title>By: Santiago</title>
		<link>http://designreform.net/2008/04/13/3ds-max-modifier-affect-region/#comment-4693</link>
		<dc:creator>Santiago</dc:creator>
		<pubDate>Sat, 26 Jul 2008 07:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=151#comment-4693</guid>
		<description>This modifier is handy for animation. Example, near the end of the Matrix film, agent Smith has these bumps running up his skin just before exploding. They used Houdini for that effect, but you can pull it off with this tool. For architecture... I can't think of any applications.</description>
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This modifier is handy for animation. Example, near the end of the Matrix film, agent Smith has these bumps running up his skin just before exploding. They used Houdini for that effect, but you can pull it off with this tool. For architecture&#8230; I can&#8217;t think of any applications.<!-- google_ad_section_end --></p>
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	<item>
		<title>By: 3ds Max Cap Holes Modifier &#124; Design ReForm</title>
		<link>http://designreform.net/2008/04/13/3ds-max-modifier-affect-region/#comment-13</link>
		<dc:creator>3ds Max Cap Holes Modifier &#124; Design ReForm</dc:creator>
		<pubDate>Mon, 14 Apr 2008 00:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=151#comment-13</guid>
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[...]   [...]<!-- google_ad_section_end --></p>
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