3ds Max - Cross Section Modifier

Modifier : Cross Section
Works on: Splines

3ds Max Description : The CrossSection modifier creates a “skin” across multiple splines. It works by connecting the vertices of 3D splines to form a skin. The resulting object is another spline object that can be used with the Surface modifier to create a patch surface. These two modifiers, when used together, are sometimes referred to collectively as “Surface Tools.”

3ds Max Cross section modifier

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1 comment:

  1. Juan codo, 11. August 2008, 7:20


    hi, first of all thank for the free tutorials on the web!
    my question is, can it be modify the order of the splines? i know you
    can order the vertices but once you attach the splines can it be re order?
    because im modeling a shoe and when i add another spline the cross seccion takes the
    last one as first and no as a last spline..ive allready tryed detaching all the lines and attaching
    them again but still wrong order..
    thank a lot

    Juan from argentina
    http://www.juanmanuelcodo.com.ar

     

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