Autodesk University Design Slam and Video of How I Built the Bridge

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Sorry. I thought i had done this…..

AU Design Slam David Fano

So….. I was invited to participate in the first ever AU Design Slam competition. And…… I won :) I went up against 2 incredibly talented designers Mark Foster Gage and James O’Toole of Burt Hill Architects.  They were a lot of fun to work with.  The competition, in general, had me pretty up-tight.  When I first sat down, my hands were shaking so much I could barely click the right buttons! That quickly went away though. The competition was put on and organized by Cut&Paste. They did an incredible job with the 3 competitions they held at AU.

AU Design Slam David Fano

I was invited to model in 3ds Max. Mark was using Maya and James was using the 3d sketching tools in Alias Studio (Which were awesome).  The brief was to design and 3d model a housing complex in a future New York City affected by global warming (in 20 minutes).  I chose to flood the city and a build a housing complex on the Brooklyn Bridge.  We were given the brief a couple of weeks prior and had a few meeting to discuss the premise.   There is a better description of the project here on our CASE site.

The day after was my Parametric Design Modeling class.  I had it fairly planned out but since this was so current I decided to scrap the plan and show everyone how I modeled the bridge.  Since then I have made a video to share on DesignReform.  I may remake it but I wanted to get something up for those that were pissed that I didn’t have a handout for my class ;) and for all regular site readers too!

Final Model: bridge-model

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33 Comments »

  1. Chris Robinson
    December 8, 2008 @ 5:22 am

    Too cool. I like it!

  2. Matt
    December 8, 2008 @ 10:00 pm

    Really great work Dave especially considering the 20minute time constrant. Congratulations on your win.

  3. Johnathan West
    December 9, 2008 @ 2:22 pm

    Great work Dave! I learned a lot. Max has more options then I will ever learn.

  4. Soju
    December 9, 2008 @ 7:37 pm

    Amazing! it seems so simple & obvious now, thanks for the knowledge & inspiration.

    ps: looking at your .max file, can you enlighten me as to what the little triangles on the sides of the viewports do?? they seem to be sliders of some sort. -function??

    cheers

  5. David fano
    December 9, 2008 @ 7:41 pm

    Those control the clipping plane in the view port.

  6. Chris Robinson
    December 10, 2008 @ 5:25 am

    What exactly are clipping planes, & it is possible to get a copy of this video to view on a local machine instead of over the web? The copy thing may be asking too much, & if so I apologize; however, if you don’t ask you don’t receive. :)

    Truly what impresses me most about this is the creativity factor & how you applied it; OUTSTANDING! However, I don’t say that to take away from your technique.

  7. Norio
    December 12, 2008 @ 3:54 pm

    First of all, you did great job Dave!!!
    I heve a question for you! I tried to use your technic as my learning, I follow the video.
    I’m stuck on the part after EP_Inset. I tried many many times to detouch thing but its not working… Any Idea????
    If you could respose my question I would really appreciate!
    Thanks

  8. Revit Architecture India » Blog Archive » Autodesk University 2008 Reflections
    December 13, 2008 @ 5:38 pm

    [...] AU Design Slam and 3ds Max Video of How I Built the Bridge … [...]

  9. sergio
    December 15, 2008 @ 7:46 am

    First of all congrat- for the prize!
    and thanks for your tutorials and generosity, we are all learning a lot here, thanks again and keep posting!

  10. David Light
    December 15, 2008 @ 2:08 pm

    David,

    Forgot to congratulation you on this! I was at AU, but couldn’t make the evening due to other commitments, but I will take a look at the video tomorrow. BTW….another congrats goes out to your move and setting up of Case.

  11. David fano
    December 15, 2008 @ 3:28 pm

    Thanks! I meant to make a general post asking to meet up with fellow bloggers. I was running around all week and probably could not have made it anyway :(

    Thanks for the note. Hopefully we can catch up sooner than later.

    D

  12. adam freise
    December 15, 2008 @ 5:50 pm

    Congratulations on the win! Very intriguing concept for a likely future. Your quick and clean Max modeling is always impressive. I meandered to the AU page through Motionographer and saw your name; wasn’t sure it was you until I heard the video…there’s no mistaking that voice. Once again, great work.

    -adam freise

  13. steve
    December 17, 2008 @ 4:11 pm

    that was sick.

  14. Jake
    December 23, 2008 @ 11:23 am

    Those renderings are wonderful. I especially like the second one. Any hints on how to achieve that effect?

    Thanks and congratulations!

  15. dave
    December 24, 2008 @ 2:26 pm

    Will do. Thanks
    D

  16. solidbox
    January 5, 2009 @ 8:35 am

    It is very nice to see other people technique. I learn a lot form the video. Thanks.

  17. rey
    January 27, 2009 @ 6:17 am

    hi, u are amazin! where is the video? can i still watch it. thnaks.

  18. Tomzi
    January 27, 2009 @ 6:25 am

    where is the video?

  19. john
    January 28, 2009 @ 8:58 am

    Where’s the video? I’m so anxious to see it!

  20. David Fano
    January 28, 2009 @ 10:36 am

    Sorry….. I thought i had posted it :( Fixed now.

    D

  21. David Fano
    January 28, 2009 @ 10:37 am

    I think i messed it up when fixing the site up. It’s fixed now.

  22. john
    January 29, 2009 @ 7:02 am

    Awesome, thanks!

  23. javier
    February 3, 2009 @ 8:19 pm

    i really enjoyed this…that was some interesting tricks..keep the good work

  24. Greg
    February 16, 2009 @ 8:43 pm

    I’m really interested in this example because it shows how your knowledge of the software gives you freedom to design on a more personal level. One of the boring things that is happening these days is that people teach themselves an interesting technique and work it to death - and it has a tendency to control how they design and decisions they make. Your ability to use MAX as a tool instead of a driver is great. Very nice idea by the way. Clearly expressed idea - all in twenty minutes. Pretty cool base to evolve into something more realistic.

  25. JAKE
    May 4, 2009 @ 8:24 am

    I could not use the download… there was a mentalrey problem. Is it possible to get one withought materials?

  26. Raidy
    May 13, 2009 @ 2:58 pm

    Wow you are incredible, im learning 3ds max to because this is the thing i want to do and you just taught me whole lot in less than 30 min. Awesome job!!

  27. Ren
    May 14, 2009 @ 2:55 am

    David Thank you for the slefless act…..very few people in the 3Dmax realm will ever give out this kind of work and detailed tutorial…..Thank you and love you.

  28. Ren
    May 14, 2009 @ 6:42 am

    Hello david…somehow I cannot open the file. I am using 3Dmax 2008….will appreciate it if anyone can tell me why I am unable to open the file. Thank you

  29. Chamfer this!
    June 2, 2009 @ 3:00 am

    Congrats on your win dude… The video was excellent but a little rushed towards the end.

    Thanks for the vid really helped

  30. EEJAY
    July 16, 2009 @ 4:47 pm

    Amazing how-to video (not to mention the design itself)! The modifier techniques applied to create those fine structure details are indeed real time savers! Really thank you for sharing.

  31. vir
    October 10, 2009 @ 4:33 am

    hi , it reaaly superub , thanks to put ur idea in front of us , cool

  32. Michiel
    November 11, 2009 @ 1:56 am

    Really amazing man.
    The way you work makes me feel so small as a 3D modeler.
    I love the way you work: Being able to edit everything at all times.

  33. SUDHIR
    January 22, 2010 @ 10:45 pm

    SUDHIR WAGH
    january, 2010 12.13 pm
    Those control the clipping plane in the view port.
    its amazing ceations…….

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