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	<title>Comments on: 3ds Max - Planar Polys</title>
	<atom:link href="http://designreform.net/2009/01/plannar-ploys/feed/" rel="self" type="application/rss+xml" />
	<link>http://designreform.net/2009/01/plannar-ploys/</link>
	<description>ReThinking Design</description>
	<pubDate>Thu, 11 Mar 2010 10:22:09 +0000</pubDate>
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		<title>By: David Fano</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-12305</link>
		<dc:creator>David Fano</dc:creator>
		<pubDate>Wed, 18 Nov 2009 08:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-12305</guid>
		<description>Sure</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Sure<!-- google_ad_section_end --></p>
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		<title>By: Justin</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-12295</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:37:30 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-12295</guid>
		<description>Is it possible to do this sort of thing with previously drawn shapes, like cylinders and spheres???</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Is it possible to do this sort of thing with previously drawn shapes, like cylinders and spheres???<!-- google_ad_section_end --></p>
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		<title>By: Pan</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-12001</link>
		<dc:creator>Pan</dc:creator>
		<pubDate>Sun, 11 Oct 2009 18:17:29 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-12001</guid>
		<description>@Remco - yes, i test it right now. Make your array of boxes and group them as in the video. Apply EditPoly modifier and in Element mod select all (Ctrl+A). :ake them Planar by Z (as in the video). Now all boxes has zero height. Apply PolySelect to clear the selection. Add new EditPoly end select top faces on your boxes. Finaly Extrude them.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->@Remco - yes, i test it right now. Make your array of boxes and group them as in the video. Apply EditPoly modifier and in Element mod select all (Ctrl+A). :ake them Planar by Z (as in the video). Now all boxes has zero height. Apply PolySelect to clear the selection. Add new EditPoly end select top faces on your boxes. Finaly Extrude them.<!-- google_ad_section_end --></p>
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		<title>By: Remco</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-11902</link>
		<dc:creator>Remco</dc:creator>
		<pubDate>Tue, 29 Sep 2009 12:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-11902</guid>
		<description>If for example one would want these planes to become a stair for example to be an entrance to a building, is there a way to make the vertical part of the steps, and keep it parametric with the FFD?
Or would you just convert the planes into boxes and cut off the exess material or something?</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->If for example one would want these planes to become a stair for example to be an entrance to a building, is there a way to make the vertical part of the steps, and keep it parametric with the FFD?<br />
Or would you just convert the planes into boxes and cut off the exess material or something?<!-- google_ad_section_end --></p>
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	<item>
		<title>By: jasim</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-11358</link>
		<dc:creator>jasim</dc:creator>
		<pubDate>Wed, 15 Jul 2009 00:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-11358</guid>
		<description>wao its great tip to make several type of shapes good job</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->wao its great tip to make several type of shapes good job<!-- google_ad_section_end --></p>
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		<title>By: Casy_fill</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-9128</link>
		<dc:creator>Casy_fill</dc:creator>
		<pubDate>Fri, 29 May 2009 06:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-9128</guid>
		<description>I tried to make something like your brick panel using this method and, then, face extrude, but it wasnt work... I did what i wanted using shell modifier, but why face extrude works or dosnt in different cases?</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->I tried to make something like your brick panel using this method and, then, face extrude, but it wasnt work&#8230; I did what i wanted using shell modifier, but why face extrude works or dosnt in different cases?<!-- google_ad_section_end --></p>
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	<item>
		<title>By: A</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-8026</link>
		<dc:creator>A</dc:creator>
		<pubDate>Thu, 19 Feb 2009 09:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-8026</guid>
		<description>Is it possible to do this in Grasshopper?</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Is it possible to do this in Grasshopper?<!-- google_ad_section_end --></p>
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	<item>
		<title>By: 3ds Max Modifiers - Displace &#124; Design ReForm</title>
		<link>http://designreform.net/2009/01/plannar-ploys/comment-page-1/#comment-16</link>
		<dc:creator>3ds Max Modifiers - Displace &#124; Design ReForm</dc:creator>
		<pubDate>Tue, 15 Apr 2008 05:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://designreform.net/?p=26#comment-16</guid>
		<description>[...] project i want to step a store front system within a range of 5 feet. This in conjunction with the planner poly technique i was able to test quite a few options with out spending hours snapping planes on a grid. [...]</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->[...] project i want to step a store front system within a range of 5 feet. This in conjunction with the planner poly technique i was able to test quite a few options with out spending hours snapping planes on a grid. [...]<!-- google_ad_section_end --></p>
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