3ds Max - Working with Subdivision Surfaces (MeshSmooth)
In this video tutorial we will cover the basics of Sub D modeling in 3ds Max. Not so much how you use the tools but what they are doing when you apply a Mesh Smooth modifier. This is the first part in a series of videos that will explain and explore how sub division surfaces can be used to model some of the complex architectural geometries that have been used in recent iconic works. This is an ultra primer to Sub Ds. If you have a real interest in pursuing Subdivision Surfaces check out subdivision.org or here is the article on Wikipedia.