Maya - Modeling a Canopy Pavilion

Main Topics
    Creating and manipulating a polygon primitive
    Object and sub-object level manipulation tools

In this Maya video, we will begin the modeling process by constructing a canopy pavilion through direct manipulation. We will start by creating a polygon primitive, transforming its geometry through processes at the object and sub-object level and then duplicating the final form, to create a pavilion of clustered canopy structures. The goal of this exercise is to introduce the basic manipulation tools in Maya that provide for an immense range of explicit modeling techniques.