With the Grasshopper definiton complete, we go over how to bake geometry, save, and manage the models.
Once our model is complete, we test the parametric dynamism of the Grasshopper definition's inputs and outputs.
This shows how we create the final surface with RevolveSrf.
In this video we use the Domain function to collect our inputs and Join to create longer curves.
Here we define smaller pieces of the puzzle with subcurves.
Looking at setting different modes of dynamic inputs to the parametric model.
We start to recreate Shigeru Ban's Hannover Pavilion. We start by drawing the circlular arcs and base geometry.
A look at the interface and how Grasshopper operates within Rhino.
We start off by installing the Grasshopper plug-in to Rhino.
We survey the issues of constructability versus the ease of creating digital surfaces with the options we've learned.
We explore the Loft, Sweep, and Patch commands to create surfaces.
Here we start to manipulate Curves and use a NetworkSurface to define a canopy.
With the curves set up, we start creating canopy surfaces.
Here we look at the different type of curves and how they are mathematically constructed with control points.
With the framework set up, we create new edges with different types of freeform curves and beziers.
In this video continue the framework with copying and rotating our lines into place. With the poles in place we start to explore Arcs.
This is the first video in a series of our Introduction to Computational Design class. We will start out with Rhino and Grasshopper and get into Python scripting. Session One is an...
Ever wanted to create macros in 3ds Max? In this 3ds Max video tutorial we'll go over how to use the MAXListener to create your own Max Scripts and buttons you can use later. In this particular...
In this video we introduce the possibilities of documenting Passivhaus in Revit.
The process of taking solids or surfaces from Rhino to 3ds Max is a little tricky to say the least. In this video I'll talk about how to mesh surfaces and solids in Rhino for better exporting...