The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this affects...

In this video tutorial I show how one can start to use Rhino's implicit history tool for parametric design. The commands used are Loft and FlowAlongSurface.

The PatchDeform modifier deforms an object based on the contours of a patch object. This modifier works similarly to the PathDeform modifier, but uses a quad-based patch object instead of a spline...

In this 3ds Max video Tutorial I explain the best way to install Neil Blevins' SoulBurn Script Library in 3ds Max. By Using maxScript you can greatly increase you capabilities within 3ds Max....

This video tutorial gets into the basics of creating shared parameters in Revit and how to create schedules to access them. In this tutorial scheduling is meant to be used more as a spreadsheet...

This group is building a parametric auditorium. In this session we are trying to figure out the best way to drive the seating arrangement from the floor angle. Also we are looking at the best way to...

Plug in Main Page : http://en.wiki.mcneel.com/default.aspx/McNeel/ExplicitHistoryPluginMainPage.html Examples : http://www.youtube.com/user/DavidMTRutten

Revit Architecture 2009 is out and has some pretty cool new features. The first one I'm posting about is Sweep Blend. I cant think of a better way to explain it than saying imagine taking the...

Disclaimer: These video are from an open help session with student to work through some of the problems they are encountering making not so regular Revit Families. I stumble a bit with some of these...

Explaining some of the basic aspects of Revit. Where Levels are in the hierarchy. How walls constrain to levels, copying in place or by level. This is just one of many tutorials that will explain...

Pretty basic tutorial, If you know this then it won't effect you if you didn't. you'll be glad you don't have to navigate to you project folders anymore.  

This tutorial covers the different methods of creating 3d geometry in Revit. I explain the pro and cons of using solid extrusion, Blend, Revolve, and sweep. These are explained within a massing...

This tutorial covers how to make face based families, change a family category, and make voids. face based families are pretty handy for a few reasons. A big one though is that they do delete when...

Displace is often used to make terrains or to add finer texture to 3d models with out having to model in extra texture. What I have found is that it can also be used in a very controlled way to...

This tutorial covers how to use reference lines to constrain or drive radial shapes. In the past I have found this to be tricky when using Reference plane but with a reference line it is quite easy....

This is a tutorial that i have tuned into a video from a PDF written by Theo Calvin and Omer Barr. Using wire parameters and expression controllers we will make a panel that opens and closes based on...

Cap Holes is a great modifier for modeling as well as making images. One way I use it often is in conjunction with a slice modifier, it's a good way to do section perspective renderings or...

The Affect Region modifier is a surface modeling tool, primarily used with vertex sub-object selections while surface modeling. With Affect Region, transforming a selection of vertices can also...

The Bevel modifier extrudes shapes into 3D objects and applies a flat or round bevel to the edges. A common use for this modifier is to create 3D text and logos, but you can apply it to any shape....

This Tutorial covers how to turn your mesh into Hexagon poly's. This is a technique I learned from Toru Hasegawa while we were in school together at the GSAPP. You essentially triangulate a quad...