Archive for the '_Tutorials - 3ds Max' Category

3ds Max - Circle Pattern with Wire Parameters

Circle Pattern

Option 02

Software : 3d studio max
Category : Modeling
Description : Using the wire parameters to create a scaling circular pattern based on the distance of the circle to a point object.

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3ds Max - Morpher

Software : 3d studio max
Category : Modeling
Description : Using the Morpher modifier to create a bi-directional blend between two conditions. In this case we build a modular panel system in which one can quickly test different patterns.

Morpher.jpg

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3ds Max - Modeling with images

Displace

Software : 3d studio max
Category : Modeling
Description : Using the displacement modifier in 3ds Max we are able to use either image data or procedural texture maps to drive geometry in a design model.
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3ds Max - Parametric Chair w/ Wire Parameters

Software : 3d studio max
Category : Modeling
Description : This tutorial covers making a simple parametric chair with using editable poly modifier and wire parameters

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3ds Max - Parametric Walkway

Software : 3d studio max
Category : Modeling
Description : A simple tutorial explaining making copies as references then using modifiers to store modeling procedures.

Parametric Walk Way

Parametric Walk Way
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3ds Max - Spline Tower

Software : 3d studio max
Category : Modeling
Description : Using modifiers such as Cross Section, Skin, Shell and Spline IK we build a spline based systen that uses reference geometry to build parametric relationships.

spline-tower_01

spline-tower_02
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3ds Max - Edititable Poly - Animate Mode

Software : 3d studio max
Category : Modeling
Description : Using modifiers like features in a parametric modeling software. The idea is to use parameters to store design intent and avoid having to remodel geometry.

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3ds Max - Wire Parameters

Software : 3d studio max
Category : Modeling
Description : This is a simple tutorial covering the basics of how to set up wire parameters as well as use expression controllers.

Wire Parameters

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3ds max - Unwraping geometry

Software : 3d studio max
Category : Modeling
Description : This Tutorial covers how to unwrap or unfold geometry. This techniques is used more for texture mapping but in this tutorial we the unfolded geometry back to the view port to use for building physical models. This geometry can them be used for laser cutting. One thing to note is that since this technique is for texture mapping it lack precision. For scaled models it works well.

Unwrap
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3ds Max Modifiers - Relax

Software : 3d studio max
Category : Modeling
Description : This Tutorial covers how to implement mesh relaxation.

Mesh Relaxation
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