The Summer Workshop Start Thursday July 12 at 7pm. To see work from last semester please visit the forum. Below is the syllabus for the summer
design & software
Instructors: David Fano email@example.com
As the architect's computer switches modalities from a tool that integrates design AND the production of data for actualization, new processes and techniques to more capably take advantage of this shift must be explored and skillfully utilized. This workshop will challenge traditional methods of drafting and physical model building and explore a more parametric approach. Virtual 3d models will be drafted and subjected to multiple iterative transformations and tested for design fitness in the realm of the software AND output for testing in real space.
Results of this study include practical knowledge of how certain geometries affect the performance of designs. Virtual models will be embedded with intelligent criteria established by the designer to produce more controlled and specific results, moving away from the abstract results of the generative formal experiments of the late 90s and early '00s. The frequent use of 3d printers and laser cutters will ensure a close relationship between the virtual parametric model(s) and their physical counterparts, enabling the designer to test design concepts in real space in a short time and adjust the design(s) accordingly.
Considering all of the above, it is important to realize that the class is more about the concepts investigated than the specific software utilized as multiple software could be employed. The work shop will be taught in 3d studio max but students are encouraged to try other applications.
Requirements for the course:
-Attendance at the lectures and tutorials -Tutorial assignments -2 individual projects -Posting of all assignments and projects on course website.
Grades will be based on the following criteria: 20% Completion of Tutorial Assignments 40% Assignment 1 40% Assignment 2
Meshing meets every Thursday nights from 7:00-9:00pm in Wood Auditorium In addition each student is to sign up for a tutorial sessions that will meet weekly in room 202 Fayerweather.
July 12 - week 01 Understanding software types Overview of the 3d Studio Max Interface Understanding Geometry types Primitives Copy, Instance, and Reference Essential modifiers
July 19 - week 02 Modifiers in depth Modifiers on sub-objects Modeling with history
July 26 - week 03 Customizing the GUI (Graphic User Interface) Loading MAXScripts Using MAXScripts Stacking Modifiers
August 2 - week 04 Compound Objects Optimization techniques Exporting Techniques and file extensions
August 9 - week 05 Wire parameters Controllers Expression Controllers Stereo-lithography STL preparation Translation techniques Effective Representational techniques
Final Assignment Due