3ds Max - Hexagons with Classic Mesh Smooth

Software : 3d studio max
Category : 3d Modeling
Description : This Tutorial covers how to turn your mesh into Hexagon poly’s. This is a technique I learned from Toru Hasegawa while we were in school together at the GSAPP. You essentially triangulate a quad poly surface then collapse the triangles to have hexagons.

Hex Mesh

Version 02

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3ds Max - Circle Pattern with Wire Parameters

Circle Pattern

Option 02

Software : 3d studio max
Category : Modeling
Description : Using the wire parameters to create a scaling circular pattern based on the distance of the circle to a point object.

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3ds Max - Morpher

Software : 3d studio max
Category : Modeling
Description : Using the Morpher modifier to create a bi-directional blend between two conditions. In this case we build a modular panel system in which one can quickly test different patterns.

Morpher.jpg

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3ds Max - Spline Tower

Software : 3d studio max
Category : Modeling
Description : Using modifiers such as Cross Section, Skin, Shell and Spline IK we build a spline based systen that uses reference geometry to build parametric relationships.

spline-tower_01

spline-tower_02
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